The game debuted with many unfixed bugs, leading todramatic performance problemsonSony’sPlayStation 4 andMicrosoft’sXbox One.
It also struggled on new devices likeMicrosoft’sXbox Series XandSony’sPlayStation 5. just don’t fault any of our teams for what happened."
Testing didn’t show many of the issues players would later experience, he said.
He also cited challenges brought on by COVID-19 work-from-home restrictions.
“A lot of the dynamics we normally take for granted got lost over video calls or email.”
Iwinski concluded by saying the studio’s ultimate goal is to fix bugs and crashes across platforms.
See also:Cyberpunk 2077: How to get a full refund before the Dec. 21 deadline