Though plenty of games and apps already use hand tracking, few are high-intensity action games like a shooter.

Still, it doesn’t work as you might think.

I played some of the game myself and found that the motions tend to be more broad than nuanced.

Holding a hand over certain spots teleports movement forward.

Hold up and aim your fingers to shoot.

Two hands together form a shield.

Meta’sQuest 3might improve hand-tracking accuracy, and Apple’s expected mixed-reality headset may not have physical controllers at all.

If you’re curious, the game’s available to buy now.

And that could make VR games easier to play if you find button-filled controllers confusing in the first place.

This won’t be the last hands-only game for VR.

As headsets get smaller and become glasses, this could become a new norm.